Platform: PC
Tech Stack: C#, Unity, Docker
Website: games.gala.com/games/mirandus
Mirandus is a Web3 Fantasy MMO set in an unforgiving wilderness where players must work together to hunt for food, harvest materials, craft weapons, and fight off enemies.


Contributions
- Responsible for the improving and maintaining the character animation system built with motion matching tech.
- Developed art pipeline tools to help artists efficiently integrate their work into the project.
- Implemented various end-to-end multiplayer gameplay features such as looting, and harvesting.
- Optimized the asset bundle delivery process in order to greatly reduce the file size of our client.